Samstag, 23. Mai 2015

-The Staff Team + Reply to Thread League Of Legends Helper Tool (LOLHT Lite) 6 - Mini Maphack, Lasthit; SkinHack +++

It's been more than 9 months since the first LOLHT was released and i am glad
to announce that zero bans were reported so far! It's an easy tool which gives
nice advantage and helps you climb the ladder!

First i will explain how to download and install the tool, after that i will
explain the features in the tool with screenshots if possible.

How to download and install:

1) Download the tool from this link:

2) Save it anywhere on the PC (no installation needed)

3) Start the tool and you will see the following message:

4) Do as it says, restart the tool and it will be auto-renamed for maximum

5) After it loads you will be prompted to login with username and password:

6) Please register a new account if you don't have one already, name it
differently from the one you use in LoL also use a different password and never
share your account details with anybody.

7) After you have registered your account, login into XZR APP with it.

8) After that on the left you will see a list with the available tools,
please make your choice from LOLHT VIP or LOLHT Lite, later i will explain the
differences between those two.

9) On the new dialog you have to choose if you need to use the "Current"
version or "Older version", often NA/Eu/Br/Tr/Ru servers have the latest patch,
and servers like "Garena/Vietnam/Philiphines have old versions" you will have to
find which one of the tools doesn't give you errors and press [LOAD] to install

10) After that ... you are ready, just minimize XZR APP with loaded tab on
LOLHT and you are ready, just make sure it says "LOADED" before you start
playing games.

Note that you can start the tool after your LoL match has started to avoid
any possible crashes/problems.


League of Legends Skin Tester in included in LOLHT Lite and LOLHT

Just load LOLHT before the loading screen starts so it can detect what
champion/skins you can use.

Screenshot during loading screen:

Meanwhile use your arrow keys to navigate, and press F7 when you are done
choosing, or leave it be, till your champ spawns.

And this is the effect after the loading screen ends:

Remember that you can use even hidden skins like Pax Sivir and many more, but
only you see the skins, since it's client sided.


[F8] Menu Features explanation and

DebugMode (1): Sometimes some of the features
in LOLHT might stop working properly and attempt to cause a BugSplat which is
bad for us. But instead with this feature in the top left corner you will
receive information what functions are problematic and prevent any crashes!
Reporting what functions give errors will help me to improve the performance of
the tool.

ExtraCamFov 0~4: (V.I.P.
Increases your vision (field of view) by a scale of 4, zero has no
effect on the vision and 4 has the highest possible vision you can get. Also
this is not a zoomhack, it's something way different but works nearby the same
way. The difference is that this one is undetected.


MyRange (1): Draws a red circle around you,
showing you the range of your basic attacks.


HpBarColor (1~8): Changes your hero health bar
color into a different one, making it easier to spot yourself in a messy


ExpRange (1): Draws a white transparent circle
around your champion, showing from how far you can keep gaining experience from


PlayersRange (1): Will draw a red transparent
circle over enemies showing their attack range.

PlayersRange (2): Will draw over teammates
green and over enemies red circle showing their attack range.


WardPlacement (1): Draws a circle over a place
on the SummonersRiftMap where you should set up a ward to gain maximum advantage
of it's visiblity.


EnemyVision (1): Draws a solid red circle
around the closest enemy to you (excluding jungle) showing their vision range.
This little extra can help you sneak in bushes and gank your enemies by


GankDetector (1): Will show a red message over
your champion saying "Enemy jungler approaching!" if goes too close (between
4000~1250 range). But remember, you might need a ward or two in the bushes for
this feature to have good effect.


TurretRange (1): Draws a red circle around
enemy turrets and green circle around ally turrets showing their attack


MapRevealer (1): Shows the last movement an
enemy has made before entering the fog of war. Leaves a projectile on that last
place you saw them without HP bar. Also on the minimap they are marked with
white circle instead of red.


LastHitMarker (1): Draws a white circle around
an enemy minion, which shows that you can kill him with one basic attack and
gain the gold from it.


SmiteMarker (1): Draws a LightBlue circle
around a jungle unit, showing you that if you use smite on it, it will die.


SmiteRange (1): Draws a blue circle around
your champion which shows the exact range of your Summoner Smite spell.


IgniteMarker (1): Draws a red circle around an
enemy champion if you can kill him with ignite, taking into account his HP regen
for the duration.


JungleTimers (1): Shows on top of your screen
the information about a jungle campus on the Summoner's Rift. Also when a campus
is cleared, on the ground is also shown a timer.


ARAMTimers (1): Draws a timer on the HP-Spots
for the Howling Abyss map, showing their time-left before respawn.


InhibTimers (1): After an ally/enemy inhibitor
is destroyed, a timer over it shows when it will respawn again.


ExtraChampInfo (1): Targetting a champion
(enemies or friends) will show you their hidden stats, good if you want to know
what masteries/runes they got active in this game.


SpellsStatus (1): Draws over champions the
spells they have, shows how much they have levelled a spell, and if it's on

Red - it's on cooldown.

Green - it's up and can be used.

Blue - haven't leveled it up once.

From left, to right the order is Q,W,E,R...

Screenshot :

DrawSkillshots (1): With this feature enabled,
you will be able to see the path of enemy skillshots. It is shown as a white
lane, with an estimated range. Supports global ultimates (Ashe/Ez/Jinx/Lux etc


AntiAFK (1): (V.I.P
Prevents your champion from disconnecting in the game while you are
not playing (afk).

AntiHardCC (1): (V.I.P
Will use Mikael's Crucible, Quicksilver Sash, Mercurial Scimitar, Cleanse,
Gangplanks Oranges, when you are feared, stunned, slowed,
suppressed, impaled to remove the debuff if possible.

AutoLastHit (1): (V.I.P
Will attempt to lasthit any minions low on HP gaining gold for you.
While waiting, your champion is staying still, waiting for the next minion to
become low on HP.

AutoLastHit (2): (V.I.P
The same as AutoLastHit(1), but is active only when you are holding
down the [ALT] key on your keyboard, meaning in teamfights it won't interrupt
your attacks/running/chasing.

AutoSmite (1): (V.I.P
Will attempt to use Smite on Blue, Red, Dragon, Baron as long as
you can kill it.

AutoSmite (2): (V.I.P
Will attempt to use Smite on Dragon,
Baron as long as you can kill it.

AutoIgnite (1): (V.I.P
Will cast Ignite on enemies which can be killed from it (are enough
low on HP). Note that it can't predict if they are able to use
shielding/potions/healing/lifestealing/spellvamp in the calculation, only the
natural HP champion regen is taken into account.

AutoCrFlask (%): (V.I.P
If you have Crystalline Flask in your inventory, and you drop below the
specified percent, it will be used to restore your HP.

AutoHPPots (%): (V.I.P
If you have Health
in your inventory, and you drop below the specified percent, it
will be used to restore your HP.

AutoManaPts(%): (V.I.P
If you have Mana
in your inventory, and you drop below the specified percent, it
will be used to restore your MP.

AutoHeal (%): (V.I.P
If you have Summoner Heal or Mikael's Crucible and you drop below the specified percent, it
will be used to restore your HP.

AutoBarrier (%): (V.I.P
If you have Summoner Barrier or Locket of the Iron Solari or Seraph's Embrace and you drop below the specified percent,
those items/spells will be casted in order to give you a temporary shield.

AutoZhonya (%): (V.I.P
If you have Zhonyas Hourglass in your inventory, and your HP drops below
the specified percent, the item will be activated to freeze you and make you
immortal for the period.

AutoWardPlacer (1): (V.I.P
If you have Wards, Lantern or Sightstone in your inventory you can
place them quickly into the right spots by pressing Z as long as you are in
range. (Helps to be quick and precise, and concentrate into more important


AutoOrbWalking (1): (V.I.P
With this feature enabled, whenever you left click on a champion
you will make him your target. And whenever you have a target and hold down the
[A] key on your keyboard, your champion will attack your enemy (if within
range), and in the meantime will cancel the animation and start walking towards
your mouse cursor.


OrbWDelay (XX): (V.I.P
With this feature you specify if you have more ping and the attack
animation milliseconds needs to be increased by an extra.

AutoDodgeSpells (1): (V.I.P ONLY) Will attempt to dodge enemy skillshots in
order to save your life. It might interrupt movement/chasing/running/attacking
in order to perform that action (needs to be improved).

================================================== ========

Champion Specific Features:

SpellFarmMarker (1): Will draw a dark blue
circle around enemy minions, which can be killed with your farming spell(s).
(Supported champions: Irelia, Gangplank, Veigar, Annie, Ryze, Pantheon, Nasus,
Katarina, Kassadin, Karthus, Akali)


AutoSpellFarm (1): (V.I.P
Will automaticaly attempt to farm up any minions with your specific
farming spell.

AutoSpellFarm (2): (V.I.P
Will automaticaly attempt to farm up any minions with your specific
farming spell if you are holding down the [CAPS LOCK] key.

AutoCardPicker (1): (V.I.P
When you are TwistedFate, with [E]
key you can automaticaly pick Blue card, With
[T] you can automaticaly pick Gold card and with [SHIFT] you
can automaticaly pick Red card.

================================================== ========

[F9] Menu; LOLHT SpellBurst v2 features and

ShowDebugInfo (1): If you were your own enemy,
the burst damages are calculated depending on your own resistances and health.
It shows with blue color if your spell is AP, with red if your spell is AD and
with white if your spell does TRUE damage.


IgnorePreDistance (1): Use this feature, if
you are planning on using SkillShotPrediction with a value bigger than 1, and in
case you are having a skillshot spell which doesn't depend on travel distance
from you to the enemy, but instead is popping up from the ground or is falling
from the sky, so the timing is the same always, such spells are like ChoGath[Q],
KogMaw[R] or Veigar[W].

SkillShotPrediction (0~20): Use this feature,
if you are having a champion which uses skillshots, such as Ezreal or any other.
Prediction depends on ping, fps and the distance between the enemy and you. Find
which prediction suits best for you, but the best values vary from 7 to 15. As
[8] is great on Ezreal Q and W.

DrawPredictionCircle (1): When you click over
an enemy with your left mouse, he becomes your target and a circle is drawn over
him, green if he is not behind minions, and blue if he is hiding behind minions.


SpellBurstMarker (1): Draws a solid light green circle around an enemy if you can kill him with your current abilities set for the burst in the F9 menu, this circle includes items and excludes spells which are on cooldown. (For example if all your spells are in the burst by default, but only your [Q] is not, and you still get a green circle it means that your [Q] can kill the enemy).


BurstsCountToKill (1): This feature will draw
a number over a champion, if you have specified any spells for burst combo. This
will calculate how much bursts (excluding items) you need to perform over an
enemy to kill him. (Includes spells which are currently on cooldown)


GlobalUltKillNotifier (1): Whenever you have
set a proper damage to your ultimate burst, and if you enable this feature, over
your champion with yellow text will be drawn the name of the enemy champion(s)
which you can kill. Be aware that you get notified about champions in the fog of
war, which means you need to be careful about not wasting your ultimate.

Supported champions are: Karthus, Lux, Ziggs, Ashe, Ezreal, Caitlyn,


IncludeItemsInBurst (1): If you activate this
feature, items like Deathfire Grasp, Hextech Gunblade, Bilgewater Cutlass or Blade of the Ruined King or Tiamat or
Ravenous Hydra will be taken into account in your
AutoSpellBurst, also those items always engage the combo if they exist and are
not on cooldown.

AutoSpellBurst (1): (V.I.P
If you have this feature activated, LOLHT will check which spells
you have included in your burst, and in what order, and will try to cast them
over a killable enemy, if you have included items in the burst, the items will
engage the burst combo.

PressSpaceToHarass (1): (V.I.P
If you have this enabled, and you have specified any spells for
harass order in the burst combo section, whenever you left click over an enemy
and he becomes your target, you can HOLD [SPACE] to harass him with a combo
specified by you. Items are not included in harass combos.

UseSmart[QWER] (1): (V.I.P
If you have this enabled, and you have specified any spells for
harass order in the burst combo section then whenever you have marked with left
click an enemy champion and you press Q/W/E/R it will be automaticaly casted on
them without the need to hold mouse over the enemy.


[X]SpellRange (125~1200): Specifies how much
range the spell is having. (For example Blitz
has 925 range).

[X]DrawRange (1): Draws a circle around your
champion, showing the spellrange of your [X]

[X]IsSkillShot (1):With this feature, you
specify in your Burst/Harass combo if the specific spell is a skillshot or a
directly castable spell, for example Annie [Q] is a direct spell, but Annie [R]
is a skillshot just like Ezreal [Q].

[X]IsSkillShot (2): With this feature, you
specify in your Burst/Harass combo if the specific spell is casted to your own
champion or around him just like an AOE spell for example Blitzcrank [E] or
Ultimate, or Darius [Q], [W].

[X]IsMinionBlocked (1): If your spell is a
skillshot, it might be possible that it's blocked by enemy minions (it collides
in them). To be more specific for example Ezreal [Q]
is blocked by minions but his [W] is not.

[X]InHarassOrder (0~4): Specify if you want to
use the specific spell in your harass combo with space. Set to 0 if you don't
want to use in the harass combo.

[X]InBurstOrder (0~4): Specify if you want to
use the specific spell in your auto burst combo. Set to 0 if you don't want to
use in the burst combo.

[X]DmgType: (1~3): Specify what type of damage
your specific spell is dealing, 1 is AP, 2 is AD, 3 is TRUEDMG. (For example
does AD dmg, Ezreal [W,E,R] does AP dmg, and Olaf [E]
does TRUEDMG).

[X]DmgAtLvl1 (0~1000): Specify how much damage
your spell does at level 1. (For example Ezreal [Q]
at level 1 does 35 dmg)

[X]DmgPerLvl (0~1000): Specify how much damage
your spell gains per level. (For example Ezreal [Q]
gains 20 dmg per lvl, it's calculated by subbing lvl 2dmg from lvl1 dmg, in this
case 55-35=2)

+[X]AP % (0~500): Specify how much damage your
spell takes from your AP. (For example Ezreal [Q]
gains 20% more dmg from AP)

+[X]BonusAD % (0~500): Specify how much damage
your spell takes from your BonusAD (your bonus damage from items/masteries) (For
example Ezreal [R] has different bonuses, varying from 30% to

+[X]AD% (0~500): Specify how much damage your
spell takes from your total AD (basedmg+bonusdmg). (For example Ezreal [Q]
gains 100% from his total AD)


Champion Specific Bonuses


+[X]BonusFromMaxMana (0~10): Applies for Ryze,
specifies how much bonus damage you take from your maximum mana for the specific
spell. (For example Ryze [Q] takes 6% of his maxmana as dmg)

+[R]%BonusFromEnemyAP (0~200): Applies for Veigar's
, specifies how much % bonus dmg you take from enemy AP.

Specifies if your spell does damage per
Maximum/Current/Missing Health at level 1. (For example Mundo [Q]
does 15% dmg of his enemy Current Health.)

Specifies how much % more your spell gains per level. (For
example Mundo [Q] gains 3% bonus per level from Current HP, calculated
by 18-15=3)

+[X]%HP/Maxi/Curr/Miss/BonusPer100AP (XX):
Some spells gain bonus percent (or more) if you have 100 AP, with this you can
specify this. (For example Zac [W] gains 2% more dmg from 100 AP).

[X]DmgSelfCalculated (1): In some case, there
might be a champion that needs this feature, for example "Darius Ultimate", in
this case by enabling this, LOLHT will calculate the damage for you

================================================== =====

Whenever you play a champion for the first time, a config will be created in
C:\LOLHT Configs v2 with it's name. In there you will find a section called
"Hotkeys" and there you can change the keys used for your spells.

A list with hotkeys in demical values you can find here: Virtual-Key Codes

================================================== =====

Also in this new version, some bugs were fixed, such as random bugsplats,
random circles over the map, checking if enemy is in FOG and if, then not to
cast any bursts or w/e. SpellStatus is way more stable and clean, GankDetector
doesn't give errors anymore...

If you have ideas or want to discuss the tool, you can do it here.

Last edited by h4c0r-BG; 10-31-2013 at 02:31 PM. Reason: Update for 3.13 patch.

Freitag, 15. Mai 2015

[Tool] BETA HotS Auto Talent Picker

Hi Guys,

i decided to write a little tool, that picks your talents ingame for you in case of a new talent is avalible.
Its still in Beta so i hope you can help me to find some bugs and get them fixed.


- Heroes of the Storm Game Language "English"
- Game resolution of 1920x1080 pixel
- Window mode (maximized)


You can download the latest version of the tool here:

Download Version 0.5 Beta

Using the tool

1. Unpack the tool using eg. winrar or winzip to a folder of your choice

2. Create a new char profile using the "Add" Button. Choose your hero, the talents you want the tool top pick, the profile informations and press the save button.

3. Choose your new profile in the box and press the "Start" button.

Now the tool is running for your specific hero and talents. You can join a game an the tool will pick your talents.

Known problems

PLEASE try the tool first in practice or try mode. For some reasons it could be that the tool is not working for you corectly.

- In the moment you can pick more then one talent in the talent selection. I will fix that later.

How to report a bug

Please keep me informed about all occouring problems. Tell me in detail what happened and dont forget to attach the logfile (ToolFolder\log.log)

Thanks for your feedback and have fun using the tool.

Todo / Whishlist

- multi resolution support
- talent selection improvements
- profile community / upload profiles | Done v.0.5
- profile ratings

Attached Thumbnails Attached Thumbnails [Tool] BETA HotS Auto Talent Picker-4482iuyo.jpg   [Tool] BETA HotS Auto Talent Picker-nrhu7hl9.jpg   
All rights : Syrac88

Samstag, 18. April 2015

Hacker Fail v2 | Aimbot | Esp´s | TeleKill | Other´s

Screen Shoot


HackerFail, Q3 SDK, Tamimego, _GHOSTER_, Gellin, S0beit, Pasha, Fatboy88, Tim0n, Mmbob, USSR, Luccss, WE11ngton, ac1d_bUrn, Code64, luizimloko, ChaosMagician, QMO, MattyPatty, Nexus, ForeverRed, NIGGA


 Download klick here

Samstag, 25. Oktober 2014

FreakSpy v1.1 || Chams || Wallhack || Crosshair

Hello H4cks4Games-Community

Well I've thought about to release FreakSpy. It's still pretty small with the features, but I will work futher on it. It's also Windows 8 compatible, so for every Windows 8 user, you're welcome .

FreakSpy v1.1 | Released on 30.04.2014

Status: Working

-- Chameleons (Color = Cyan)
-- Wallhack
-- Crosshair (Adjustable Size)
-- Extra Feature for the Crosshair

1.) Start WarInc.exe (Be sure it's in window mode)
2.) Open/Start any injector (Doesn't matter which one)
3.) Choose with the injector the WarInc.exe
4.) Inject it
5.) Open/Close the menu with the "Insert-Button"
6.) Enjoy

Important Information:

For a better result, play on the lowest setting.
If you want to play with more features.

Here some Screenshot's:

This image has been resized. Click this bar to view the full image. The original image is sized 1366x768.

This image has been resized. Click this bar to view the full image. The original image is sized 1366x768.

This image has been resized. Click this bar to view the full image. The original image is sized 1366x768.

This image has been resized. Click this bar to view the full image. The original image is sized 1366x768.

This image has been resized. Click this bar to view the full image. The original image is sized 1366x768.

This is a pure D3D Hack for now so it will work on any other War Inc Emulator/ WarZ Emulator. So please don't release it some where else |


--> FreakSpy v1.0

--> FreakSpy v1.1
--> Injector

Change Log:


-- Freakfrash [Me for the project]
-- s0beit [For the shader chams]
-- DEADspy [For helping and sharing some stuff]
-- fredaikis [For trying to help ]